“I must say that Weaponiser is my favourite tool in the bundle for getting things done quickly without giving up creativity and quality. If you ever find yourself struggling over a tedious and repetitive sound editing task….. just Weaponise It!”
– Steven Avila (Sound Designer)
Frozen Ground, Feast, Stuck in Love, White Bird in a Blizzard
A Light Selection of Included Samples
A light selection of samples from our Weaponiser Library range come included in the Weaponiser Basic installer. Please note that these are only a smaller selection. To gain access to the complete library selection at fantastic value, choose the Weaponiser Fully Loaded option.
What’s included in Basic:
1327 Samples from the Weapons Library
106 Samples from the Footsteps Bundle
31 Samples from the Whooshes Library
85 Samples from the Magic Library
68 Samples from the User Interface Library
33 Samples from the Trailers Library
A Light Selection of 1,650 Included Factory Assets


Endless Variation with Speed and Precision
Create dynamic, responsive sound design and add in-depth variation to your sound effects quickly and easily in Weaponiser. Add speed and amplitude variation to any bank in any of the plugin’s four engines, and load up to five samples into each bank. That’s up to 80 different assets to be chosen on every trigger, with variation on 32 parameters!
Sync to Picture with MIDI Triggering
Use MIDI to trigger your engines and velocity sensitivity to programme or perform precise variations to your design. Trigger the entire plugin, or individual engines via MIDI. Use automation or controllers, and trigger each engine from your DAW timeline to sync with footage.


Your FX Panel
Utilise our FX panel and to subtly tweak or totally destroy! Further chain your FX to effortlessly build up complex signal flows.
The FX modules included are:
- EQ (5-bands, multimode)
- Saturation (8 different algorithms)
- Compressor
- Limiter
- Ring Modulator
- Transient Shaper
- Flanger/Chorus
- Noise gate (with sidechain)
Timeline
The timing and arrangement of the engines can be sequenced and offset by using the colour-coded built-in timeline. This allows more precise micro-timings between engines, and also additional flexibility through variation each time a sound is triggered.
Hit the Fire button to audition, activate Burst mode to create automatic bursts from one-shot assets, adjust the rate for creating different loop speeds, or press the Drunk button to randomise your timeline sequences, for subtle or wild changes in sound.
The timeline contains four waveforms, color-coded and matched to each engine.
- Onset
- Body
- Thump
- Tail


Reverb
Built in impulse response reverb for precise control of spatialisation and some interesting creative possibilities! Choose from the 39 included impulse responses or import your own. Trigger the reverb on the release of the fire button or MIDI note, allowing a cleaner mix or extra control when in Burst Mode.
Bank and Burst Mode Flexibility
Switch between random/round robin asset cycling per bank, and also allow Burst Mode to operate in round-robin mode, incrementing files in banks per round. Filling your banks with assets and randomising them decreases the chance of ever hearing the exact same sound


Mixing Capabilities
Weaponiser’s mixer includes panning per engine and a Multi-Mode EQ (with a range of filter types supported on all bands) for each engine FX slot. This makes the mixing process easier and gives you tighter control over your sounds.
Tail Mode
A ‘Tail On Release’ system allows a tail to be triggered on the release of the fire button or MIDI note, making it easy to achieve a cleaner mix or extra control over tails when in Burst Mode. Use ‘Tail Mode’ to automatically set up or reload a sound in the tail engine, which will be triggered every time a burst finishes.


Export for Post-Production and Game Audio
Weaponiser allows the output of each engine to be routed back to your DAW with full flexibility for mixing or rendering layers of your design.
Easily combine Weaponiser with your existing workflow or process individual engine outputs and your favourite plugins with ease. Break out your sound elements onto a mixer for intuitive tweaking and dynamic mixing, and quickly render layers to your DAW or to export into a game engine or audio middleware solution.